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Zelda Sanctuary staff member Izagar has recently posted an interesting article about the upcoming A Link to the Past sequel. This article mainly discusses a current hot topic: the Master Sword’s return.
“Most veteran Zelda fans and even those introduced to a Link to the Past during the Gameboy Advance era remember this line at the end of the credits. With Ganon destroyed, peace reigned in Hyrule and the Master Sword fell into a deep sleep within the Lost Woods.”
Izagar cites the line “And the Master Sword sleeps again…FOREVER!”, and with the apparent return of the blade, many wonder about this quote.
The article shares the writer’s views on how the sword would awaken, as well as their views on a few other additions.
To read it all, click here!
Recently, on our affiliate Zelda Informer posted a guest-written article submitted by Tom-Olav Hundstad on Dark Link, a miniboss that he considers to be “the conclusively best miniboss of the series.” Says Hundstad:
“Dark Link is easily one of the most iconic enemies of Ocarina of Time, probably leaving a bigger impact on players than Morpha, the actual boss of the dungeon in question, did. This is odd when you consider that Dark Link’s fight was ridiculously simple, stripped of all build-up and with no designated weak spot to hit for massive damage. People have found various ways for how to best tackle the dark menace over the years, but upon encountering him you’re given no guidelines or helpful pointers that tell you what to do. For some players, myself included, it was a fight that yanked me out of a mindless state of boredom (the Water Temple will do that to most people) and left me almost shaking in my boots as I died for the first time since, well, ever.”
Zelda Universe webmaster Lysia recently posted an open letter to Nintendo calling for the release of arguably the most infamous Zelda titles ever created onto the virtual console. The particular games subject to her request have undergone thousands of Youtube Poops worth of fan-scornffection, more hate from internet pundits than the entirety of the LJN collection (probably), and come from a time that Nintendo would sooner like to forget. Yes, those classic games, representative of the state of the industry of that day, Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda’s Adventure should be released onto the Nintendo WiiU/3DS Virtual Console, so says Lysia.
“I am well aware that these games were never actually released on a Nintendo console, instead appearing on the Phillips CD-i, and understand your reluctance to release them for this reason. However, these games were well-received at the time of their release and are considered among the best games for the CD-i. It is unfortunate that the CD-i itself did not sell nearly as well as the Nintendo console that was out at the same time, the Super Nintendo Entertainment System. Imagine how well they would have sold if they had appeared on the Super Nintendo at the same time?”
A couple of weeks ago, Squall posted a very interesting article on zelda-sanctuary.net, where she brings up some examples of how the two demon kings, Demise and Malladus, could be connected. Among the things is that Malladus possibly could be a reincarnation of Demise. Pretty interesting, right? I think the article is very good and that most of her claims are likely to be true. To read the article, click here.
Like what you’re seeing above? Not too long ago there was a fan mod for Super Smash Bros. Brawl, and with it you could play on a VERY cool Skyloft stage. This is one of many things I think they should do in SSB Wii U: Make awesome Zelda stages like this one from Skyward Sword! Noah from our good affiliate LegendZelda.net has written an article where he expresses what he wants from the upcoming Smash Bros. game in terms of Zelda, and he has some very good points (which is probably why it’s already spread on several other Zelda sites). You can read the article here, and you can read on for opinions and more info.
Hey, ZE viewers! Doing well? It’s St. Patrick’s Day today, and you all know what that means– unless you’re under 21! But if that happens to be the case, fear not, because we at Zelda Eternity know just the thing to make an event out of this holiday for even you. Since it’s a commonly-acknowledged fact that everyone is Hylian on St. Patrick’s day (if I remember my old sayings correctly), it would stand to reason that posting not-entirely Zelda related news today would be totally acceptable (and we’re not just taking the easy way out on a slow news day)! So sit back and check out our bushel of video-game-and-Irish-themed goodness.
“Welcome to the first in a multi-part article series looking at the magical aspects of the Zelda franchise from a new light, examining the aspects of the magical phenomena in the series from the perspective that they may actually be technological in nature. Part I will cover the creatures we know as fairies, II will cover the Oocca, III will focus on the Goddess Hylia, IV will be an examination of how time affects the Zelda Universe, and lastly: V will be about the Triforce. Note that like all theory-based article/article series, this is in large part based on the speculation of the writer, and does not represent the views of ZeldaInformer as a whole. Spoilers from multiple games will also be present. Enjoy.”
Our friends over at Zelda Informer have started posting a series of articles under the name “The Legend of Zelda: Magic or Technology?”. So far it’s been pretty interesting, so I’d advise you guys to check it out. You can see the first part right here. Make sure to leave us your opinion in the comments!
Hello, ZE viewers. In the mood for some music? Why not sit back and enjoy some from Zelda Eternity user Berlioz? Currently on this user’s YouTube channel, you can find several rearrangements of Zelda music, including one of the Deku Palace theme from Majora’s Mask (which you can listen to below).
In addition to this, on our community forums, this user is proposing the idea of an opera inspired by Majora’s Mask. The scheme is indeed interesting, so I would recommend at least giving it a read, and if you feel the need, to give feedback.
And without further ado, I present to you Berlioz’s reorchestration of the Majora’s Mask Deku Palace theme!
Our friends over at Zelda Informer saw some downtime last week due to some conflicts and such that I don’t want to get into. Anyway, the site is back up with a few new articles just to prove that they weren’t doing nothing during their downtime.
“Back to Basics” with Skyward Sword – The Game World from what I tell is starting a series of articles that have to do with going back to the basics of the Zelda series and what Nintendo could do to see some of those basic elements from older games like the original few. In this article, the writer talks about aspects from the demo area and comparing them to such areas in Ocarina of Time, discussing the overall design of the area as well as bringing up a few quotes from Aonuma, Iwata and Miyamoto about what they’ve learned from the game world in Twilight Princess.
Australia’s Influence on Zelda talks about a couple things from Australian culture that have made an appearance in the Zelda series. To put it simple, it talks about the Boomerang and Ricky the Kangaroo from Oracle of Seasons and Oracle of Ages. The last article, Letting go of Childhood, talks about a life lesson that everybody has to go through one day. Being Ocarina of Time-focused, this article goes into detail about Link’s life as a child living with the Kokiri and leaving close friends onto the stages of being an adult with having so much responsibility.
Well, it’s nice to see that Zelda Informer is back in action and I’m hoping they won’t experience more downtime anytime soon.