- Zelda Eternity
- Zelda Games
Youtube user WindMageMaster has put together a musical cover of the many memorable themes from the SNES classic, A Link to the Past. Since Nintendo recently announced that the next Zelda title will take place in the same world as A Link to the Past, now is the perfect time to take a listen. It’s time to, as the kids say, get hype, ladies and gentlemen!
And that’s it from me. Weegee, out!
If you’ve visited the gaming sector of YouTube recently, it’s very likely that you’ve run into a debate about the portrayal of women in video games ignited by a video posted by feminist media critic Anita Sarkeesian entitled “Damsel in Distress: Tropes vs. Women in Video Games” (which can be found here). This video has created its fair share of controversy, but I’m not bringing it up to weigh in on that– I’ll leave the more qualified internet pundits to that job. The reason I’m bringing this controversy to the peaceful land of Zelda Eternity (Zelda Eternia?) can be seen above in a video response to Ms. Sarkeesian’s commentary. YouTube user KiteTales recently uploaded a video disputing Ms. Sarkeesian’s claim that Princess Peach, and her Hyrulian counterpart, our beloved Princess Zelda are negatively portrayed female characters. This video, I found, provided a somewhat different take on Princess Zelda’s character that I’ve only really seen once before on the internet, and I thought it deserved to have attention brought to it.
Zelda Universe webmaster Lysia recently posted an open letter to Nintendo calling for the release of arguably the most infamous Zelda titles ever created onto the virtual console. The particular games subject to her request have undergone thousands of Youtube Poops worth of fan-scornffection, more hate from internet pundits than the entirety of the LJN collection (probably), and come from a time that Nintendo would sooner like to forget. Yes, those classic games, representative of the state of the industry of that day, Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda’s Adventure should be released onto the Nintendo WiiU/3DS Virtual Console, so says Lysia.
“I am well aware that these games were never actually released on a Nintendo console, instead appearing on the Phillips CD-i, and understand your reluctance to release them for this reason. However, these games were well-received at the time of their release and are considered among the best games for the CD-i. It is unfortunate that the CD-i itself did not sell nearly as well as the Nintendo console that was out at the same time, the Super Nintendo Entertainment System. Imagine how well they would have sold if they had appeared on the Super Nintendo at the same time?”
This is something that I wanted to post during Wind Waker month, but given how it’s not relevant to The Wind Waker, couldn’t until today. Of course, I think it’s still worth sharing with you guys! In this video, the greatest movie star of all time stars in N64 classic, Majora’s Mask, making everything in the game at least twice as disturbing! Watch your sanity as you watch The Legend of Cage: Beneath the Mask.
Hey, everyone! For today, we’re posting the below artwork sent in by Darkness of Zelda Wiki. The image below depicts many key characters in The Wind Waker.
With WW Month ending tomorrow, I want to thank all of our fans who’ve been with us during this month of celebration. We’re happy to have such great fans!
This is only the second test room, but it is also the last post about them for Wind Waker Month. The other rooms aren’t represented very well on Youtube and the channel that does the best at showcasing these levels only has rooms one and two uploaded anyway. If only there were structured walkthrough-esque videos of every Wind Waker test room with decent commentary… Someone should really put something like that together, perhaps someone here at Zelda Eternity, or maybe one of our regulars will take up the challenge. In any case here it is, Test Room Numero Dos.
Well that wraps that up, kind of. Like the test rooms themselves this second TR post feels as if it’s lacking a definitive finish line. But you know, sometimes it’s actually better to not set up anything like that, because sometimes the best conclusion is no conclusion. Leaving room for a never ending, or something like that. Oh yeah, and a special thanks to Dimentio128 for uploading the videos.
Hey, guys. So, I’d always thought about the evolution of the Zora to the Rito. Well, considering it’s Wind Waker month, I figured maybe I should put a little more thought into it, and maybe write a story about it.
So here’s Flight of the Zora for you all to read. There’s a short excerpt after the jump, with a link to get to the rest of the story. Enjoy!
Hey everyone! We’re getting so close to the last day of Wind Waker Month. I’m pretty excited! Day 30′s going to be full of fun-filled surprises. I hope everyone’s been enjoying the celebration so far!
For today we have a fan submission sent in by E-Man. The image was drawn in celebration of TWW’s 10th anniversary here in North America. Here are author’s comments:
“I am pleased by how this turned out. In fact, I used to be at a time that I would drool over pictures like this drawn by different artists. Now that I have the skills, I decided to take a crack at it! ……. And what better month to draw some fan art than Wind Waker month? I hope the other Zelda fans give this picture a warm welcome, and I also hope Tetra doesn’t kill poor Niko for dressing her up in that humiliating dolphin suit!”
Hit the jump for the artwork!
In this and in other Zelda games there are rooms and areas that are separate from the core game. Some are unused rooms, remnants of an unfinished idea like the Unicorn Fountain, while others are used only in cutscenes. Messing around with a debug rom or Action Replay will lead you to some of these places, allowing you to walk around freely in locations of consequence (for example, the Giants Sanctuary in Majora’s Mask). Although there is at least one room used for a cutscene in Twilight Princess that you can get to without codes, in the case of the test rooms, there is no exception.
The test levels cannot be reached with just a regular copy of the game. Which is why quite a few Zelda fans have never gotten to try out the test rooms in Wind Waker for themselves, myself included. They exist for.. testing purposes, and act as miniature levels in which you can try out Link’s Gear, solve basic puzzles, view NPC models and even fight monsters.
Hello, there, Zelda Eternity readers! 14 days into Wind Waker month and we’re still going strong. Today, we’re featuring a very special cover of the theme from Dragon Roost Island. What makes this cover special? It was performed entirely by Zelda Eternity staff (and arranged by a member of our forums, the8bitMoon)! While this cover was uploaded a while ago, it was never featured on Zelda Eternity’s front page, and considering how this month happens to be dedicated to all things The Wind Waker, now is the perfect time to rectify this goof! Please, enjoy, and tell us what you think in the comments!