- Zelda Eternity
With the launch of Hyrule Warriors just over a week away for those in America, the hype train is about to reach the station. It doesn’t have to stop, however, as Nintendo of America recently confirmed via Twitter that the 4 Hyrule Warriors DLC packs previously confirmed for Europe and Japan will also be making their way stateside.
These packs can be purchased individually, but Nintendo is also offering a season pass for $20.00, which will include the Dark Link costume as a bonus.
Check out the details for each pack and the original tweet after the jump.
The possibility of a Legend of Zelda character appearing in a Mario Kart game has been raised before, but never as little more than a far-reaching hypothetical. That made it all the more exciting when a new Mario Kart 8 DLC was revealed inadvertently by Nintendo UK.
There will be 2 DLC packs in total, the first launching in November and the second holding off until May. Fortunately, it’s the first one that will be welcoming the unmistakable Hero of Time to the kart racer’s wild race courses. The packs originally appeared for pre-order on the Nintendo UK store here, but are now listed as “sold out.”
Link will be bearing his Skyward Sword appearance and have the Hylian Crest as his racer insignia. Other than that, nothing is known about how Link will be incorporated into the game.
In addition to Link’s appearance, there will also be 5 other new characters between the 2 packs, Tanooki Mario, Cat Peach, Dry Bowser, Villager, and Isabelle. Each pack will also include 2 new cups with 4 courses each, coming to a grand total of 16 new courses! This is definitely something for Mario Kart fans to look forward to.
For more information, check out the article from Polygon here.
What do you think of a Zelda character crossing over into Mario territory? Will you be racing as Link or sticking to the more traditional fare? Feel free to discuss these questions in the comments or on Zelda Eternity’s forums.
Fans have high hopes for the new Zelda game coming to Wii U next year, and part of having high hopes for a game is hoping that it will fix the issues afflicting its predecessors.
Well, Zelda series producer Eiji Aonuma recently went on record with Jason Schreier of Kotaku at E3, and revealed that one of the most commonly criticized features of Skyward Sword, its tutorials, are being tweaked and toned down for the long awaited Wii U installment.
Check out what he said after the jump.
Nintendo’s E3 2014 Digital Event has just aired, and, with it, came our first glimpse at the new Legend of Zelda game for the Wii U. According to Mr. Aonuma, the game will return to its roots and feature a large, open world for players to explore fully, going even so far as to say that players will be able to traverse those mountains you see above that are far, far off into the distance.
Today’s Nintendo Direct focusing on the new Super Smash Bros games for Wii U and 3DS has been highly anticipated since its announcement, but no one could have predicted the glut of information that teased fans and made the release seem so far off. Out of that information, Zelda has most certainly gotten its fair share, so let’s get started. Keep in mind that these images have been print-screened by this intrepid reporter straight from the stream archive, so you won’t find them anywhere else!
See the specifics after the jump.
A recent “Pic of the day” Miiverse post from Super Smash Bros. director Masahiro Sakurai confirmed that in the upcoming Super Smash Bros. game the classic bottled fairies from The Legend of Zelda series will be appearing as an item. Not much is known about their use, although Sakurai stated that they can “even heal fighters who have accumulated over 100% damage.”
It’s unclear what exactly this means, although it is something for Zelda fans to look forward to when the game launches for Wii U and 3DS sometime this year.
Check out the original Miiverse post here.
Source: My Nintendo News
On the 12th of December this year, the Super Nintendo Zelda classic A Link to the Past finally got released on the Wii U eShop, but only in Europe. There is currently no word on when or if the game will be released in this format in North America, although it can be assumed that it won’t be far behind.
Given the recent release of its direct sequel A Link Between Worlds on the 3DS, many fans assumed that it would come sooner to the Wii U eShop, but its better late than never.
Those of you who have already purchased A Link to the Past on the Wii virtual console will be able to upgrade for only $1.50, much less than the standard $7.99.
For anyone living in Europe who hasn’t already played this game, this is a great opportunity to experience it for the first time.
A recent Miiverse pic of the day revealed that Skull Kid, wearing Majora’s Mask, will appear in the new Super Smash Bros. game on 3DS and Wii U as an Assist Trophy. Note that this means he will NOT be a new fighter.
It is currently unknown exactly how Skull Kid will behave when summoned into battle, but we will surely find out when the game is released early next year.
Just recently, Mashable.com got the chance to sit down with Legend of Zelda series producer Eiji Aonuma for an interview. There were many interesting insights revealed, but the most significant came up when Mashable asked Aonuma about the fate of the hypothetical Zelda game on the Wii U. He simply replied:
“I’ll say more at E3 2014.”
This is, quite possibly, the biggest piece of news to break so far having to do with Zelda Wii U. We will keep you updated as the story develops into next year.
The most recent Iwata Asks centered around The Wind Waker development, in honor of the new HD remake coming out this October. When the subject drifted to the design of the new Link, Satoru Takizawa had this to say:
Now that the eyes had gotten much larger, we wanted to make their facial expressions richer by increasing the number of patterns for the eyes and mouth. Partway through, we even talked about having beams come out of those eyes! (laughs)
While it was pretty clear that the prospect of eye-lasers was never taken seriously, I think we can all agree that it would have been pretty cool. Can you think of any ways that the eye-beams could have revolutionized Zelda gameplay? Or, maybe you think it was best left as just a joke.