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Zelda Eternity - Oracle of Ages
Oracle of Ages
Game Page
Overview
Oracle of Ages was Link's first chance to kick butt over on the classic Gameboy Color. Equipped with a sword, a pet, and a musical instrument, you could slice ('n dice) enemies, seranade beatiful girls, and spiral back and forth through the waves of time. In addition, you could play fun minigames, find helpful items, and run along the country side as you attempt to rescue the ultimate Maiden, The Oracle of Ages herself, Nayru.

OOA, as it is abbreviated, was released with a similiar game known as Oracle of Seasons. Though the Games' items differed, the graphics, characters, and overall storyline remained the same. You were still trying to rescue an oracle - Din in OOS- and you were still bashing your way through burly enemies, and hefty bosses; however, ages features less eroneosities, meaning it was designed for a smart detective, with a mad mind that would undoubtly try every possibility till the many Labrynths of the game were solved. In fact, the name of the overworld is a play on words that forshadows the games mental challenges. (Labrynna sounds a whole lot like labrynth, doesn't it?)

So, what else made this game unique? A whole lot of things, teamwork being one of them. Players delving into the enemie filled caverns of Holodrum, in Seasons, could link up with a friend facing Ages' tough puzzles via a GBC link cable. In a "linked file" - What Capcom calls it - You could exchange hidden passwords to certain non playable characters. In exchange for given them the code, you were often times rewarded with a powerful item. Some of these items include the Bombchu, Biggoron's Sowrd, the Master Sword, and the Mirror shield.

Even if you didn't have a link cable, you could still start a Password oriented quest after beating one of these twin video games. You would just enter a hidden code given to you at the end of your fight on the start screen of the opposite game. Either way, this fun add on to one of the best games in history will keep you playing it over and over again. So, how a'bout we get started? Plug in your cartridge and dive into the world of Zelda, the world of Adventure!

Game Details
Game Boy Color
NA: May 14, 2001
JP: February 27, 2001
EU: October 5, 2001

Other Systems
N/A

Developer Info
Developer: Capcom
Publisher: Nintendo

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